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Bug #22874
closedNPE gz inventory file is corrupted
Status:
Released
Priority:
N/A
Assignee:
Category:
Web - Nodes & inventories
Target version:
Pull Request:
Severity:
UX impact:
User visibility:
Effort required:
Priority:
0
Name check:
To do
Fix check:
Checked
Regression:
No
Description
On debian10 / Rudder 7.3.2, I have an inventory that was not processed (the root one).
I tried to touch it, nothing. So I tried to stop/restart the agents, then touch again, and I got an NPE:
After some time, the inventory was processed:
EDIT: the problem is that the file has a length of 0 in my case, so the error is "expected".
Files
Updated by François ARMAND over 1 year ago
- Subject changed from NPE when receiving an inventory after stoping/starting actors to NPE gz inventory file is corrupted
- Description updated (diff)
- Target version changed from 7.3.3 to 7.2.8
Updated by François ARMAND over 1 year ago
- Status changed from New to In progress
- Assignee set to François ARMAND
Updated by François ARMAND over 1 year ago
- Status changed from In progress to Pending technical review
- Assignee changed from François ARMAND to Vincent MEMBRÉ
- Pull Request set to https://github.com/Normation/rudder/pull/4823
Updated by Anonymous over 1 year ago
- Status changed from Pending technical review to Pending release
Applied in changeset rudder|9a6672741bbb6a83b8d535b2a7b8434e73dce356.
Updated by François ARMAND over 1 year ago
- File clipboard-202306291727-l961p.png clipboard-202306291727-l961p.png added
- Fix check changed from To do to Checked
OK:
- corrupted inventory/sign correctly lead an error log (but no stack trace)
- an inventory sent afterward is correctly parsed.
Updated by Vincent MEMBRÉ over 1 year ago
This bug has been fixed in Rudder 7.2.8 and 7.3.3 which were released today.
Updated by Vincent MEMBRÉ 8 months ago
- Status changed from Pending release to Released
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