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Bug #22874
closedNPE gz inventory file is corrupted
Status:
Released
Priority:
N/A
Assignee:
Category:
Web - Nodes & inventories
Target version:
Pull Request:
Severity:
UX impact:
User visibility:
Effort required:
Priority:
0
Name check:
To do
Fix check:
Checked
Regression:
No
Description
On debian10 / Rudder 7.3.2, I have an inventory that was not processed (the root one).
I tried to touch it, nothing. So I tried to stop/restart the agents, then touch again, and I got an NPE:
After some time, the inventory was processed:
EDIT: the problem is that the file has a length of 0 in my case, so the error is "expected".
Files
Updated by François ARMAND 11 months ago
- Subject changed from NPE when receiving an inventory after stoping/starting actors to NPE gz inventory file is corrupted
- Description updated (diff)
- Target version changed from 7.3.3 to 7.2.8
Updated by François ARMAND 11 months ago
- Status changed from New to In progress
- Assignee set to François ARMAND
Updated by François ARMAND 11 months ago
- Status changed from In progress to Pending technical review
- Assignee changed from François ARMAND to Vincent MEMBRÉ
- Pull Request set to https://github.com/Normation/rudder/pull/4823
Updated by Anonymous 11 months ago
- Status changed from Pending technical review to Pending release
Applied in changeset rudder|9a6672741bbb6a83b8d535b2a7b8434e73dce356.
Updated by François ARMAND 10 months ago
- File clipboard-202306291727-l961p.png clipboard-202306291727-l961p.png added
- Fix check changed from To do to Checked
OK:
- corrupted inventory/sign correctly lead an error log (but no stack trace)
- an inventory sent afterward is correctly parsed.
Updated by Vincent MEMBRÉ 10 months ago
This bug has been fixed in Rudder 7.2.8 and 7.3.3 which were released today.
Updated by Vincent MEMBRÉ 29 days ago
- Status changed from Pending release to Released
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