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User story #10551

Updated by François ARMAND over 5 years ago

We want to make the policy generation node by node, so that: 

 * a faulty node does not block the policy generation for other nodes,  
 * in case of very long generation (>30 min), we don't have to wait the whole time to have node starting to get new policy generation, 
 * errors are reported on a node by node basis 
 * we can have a meaningfull progress bar for the generation ("7 nodes out of 25"...) 

 This, of course, lead a number of questions, for example:  

 * how do we manage dependencies (typically between a node and its policy server, if hostname change)? What happen if only one the the two updates breaks? 
 * how do we make errors understandable and discoverable? Imagine if 7000 nodes are in error.  

 (and certainly a number of others).  


 Moreover, the parallelism of the policy generation can be more fine-grained controlled, along controlled with the JS timeout, dynamic group computation at start of generation, and change computation with API:  

 <pre> 
 # for max parallelism, either use '1x' to mean "1 time the number of CPU / 2" or '3' to mean '3 threads' 
 curl -k -H "X-API-Token: xxx"    -X POST 'https://.../rudder/api/latest/settings/rudder_generation_max_parallelism' -d "value=1x" 
 # value is in seconds 
 curl -k -H "X-API-Token: xxx"    -X POST 'https://.../rudder/api/latest/settings/rudder_generation_js_timeout' -d "value=10" 
 curl -k -H "X-API-Token: xxx"    -X POST 'https://.../rudder/api/latest/settings/rudder_generation_compute_dyngroups' -d "value=false" 
 curl -k -H "X-API-Token: xxx"    -X POST 'https://.../rudder/api/latest/settings/rudder_compute_changes' -d "value=false" 
 </pre> environment variable: @rudder.generation.maxParallelism@

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