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Bug #15749

closed

Use less memory in PreUnmarshallCheckConsistency

Added by Nicolas CHARLES over 4 years ago. Updated over 4 years ago.

Status:
Released
Priority:
N/A
Category:
Performance and scalability
Target version:
Severity:
UX impact:
User visibility:
Effort required:
Priority:
0
Name check:
Reviewed
Fix check:
Checked
Regression:

Description

When we receive inventories, a lot of allocations and memory retained seems to come from the PreUnmarshallCheckConsistency - especially from checkNodeSeq when from checkInAgentTag and checkInRudderTag
we could probably extract once the Rudder and the Agent part, and deal with it in the relevants pre-s


Files

Inventories.csv (51.5 KB) Inventories.csv Nicolas CHARLES, 2019-09-18 17:12

Related issues 1 (0 open1 closed)

Related to Rudder - Bug #15758: Add -XX:+UseStringDeduplication in G1GC optionnal configReleasedNicolas CHARLESActions
Actions #1

Updated by Nicolas CHARLES over 4 years ago

  • Status changed from New to In progress
  • Assignee set to Nicolas CHARLES
Actions #2

Updated by Nicolas CHARLES over 4 years ago

  • Status changed from In progress to Pending technical review
  • Assignee changed from Nicolas CHARLES to François ARMAND
  • Pull Request set to https://github.com/Normation/rudder/pull/2472
Actions #3

Updated by François ARMAND over 4 years ago

  • Related to Bug #15758: Add -XX:+UseStringDeduplication in G1GC optionnal config added
Actions #4

Updated by Nicolas CHARLES over 4 years ago

  • Status changed from Pending technical review to Pending release
Actions #5

Updated by François ARMAND over 4 years ago

  • Fix check changed from To do to Checked
Actions #6

Updated by Alexis Mousset over 4 years ago

  • Subject changed from A lot of memory (and ressources) seems to be used in PreUnmarshallCheckConsistency to Use less memory in PreUnmarshallCheckConsistency
  • Name check changed from To do to Reviewed
Actions #7

Updated by Vincent MEMBRÉ over 4 years ago

  • Status changed from Pending release to Released

This bug has been fixed in Rudder 5.0.14 which was released today.

Actions

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