User story #11618
closedNode properties local override
Description
We want to have a system to be able to override node properties values (or add new ones) from the node itself, by third-party system (so the values are not managed by Rudder, just use by it).
The values would be usable only on the node, and so in techniques or if the ${node.properties[...] | node} is used.
From an implementation point of view, we propose to add a /var/rudder/local/properties.d/
directories on node.
External systems can put json file into it, with the same convention as node properties json file, i.e:
{ "properties":{ "property_key1":"local node prop", "property_key2":{ "more":"local node prop", "and":"local node prop", }, } }
The agent then load node properties from /var/rudder/cfengine-community/inputs/properties.d/
and from /var/rudder/local/properties.d/
, and merge them at the "properties"'s children level with local properties winning;
So if Rudder properties was:
{ "properties":{ "property_key0":"from rudder", "property_key1":{ "key1":"from rudder", }, } }
The results would be:
{ "properties":{ "property_key0":"from rudder", "property_key1":"local node prop", "property_key2":{ "more":"local node prop", "and":"local node prop", }, } }
So property_key0 was kept from Rudder's node properties (because no override), property_key1 was overriden (from a json value to a string one in the example, but it's not mandatory to be it like that), and property_key2 was only present in local node property and was added to context.